To some degree this offers variety but for the most part it is all just repackaging the same things with no major gameplay distinctions between them. There are a few modes to choose from, allowing you to go split screen to play against a friend, go for a quick race on a track of your choice, participate in a Championship series, try out the latest Daily Challenge, or simply try to unlock everything you can in the staple Career mode. At best they’re typically a break-even once you factor in the trouble they present getting to them or using them. Though the tracks have some elements like shortcuts, in general I haven’t found many of them terribly useful. Moving into the racing and modes, overall there’s a fair selection of tracks to race on that look reasonably detailed and distinctive. The bigger it gets the more the geometry of everything around you begins to look unrefined and dated but thankfully the game does at least play smoothly without any signs of slowdown. Not surprisingly, the game looks better the smaller the scale so in handheld mode it looks more impressive than when blown up in docked mode. Starting with the positives, the overall appearance and presentation of the game is reasonably good. Unfortunately, even without exhaustively comparing the two, the move to the Switch has shown the cracks in the veneer of quality in BBR, and while it has some merit it isn’t an ambitious or compelling experience. However, now that it has come to the Switch the bar has been raised and it is open to comparisons with a title that practically defines the arcade racing genre in Mario Kart. Visually it is reasonably attractive, there’s a variety of racers to choose from who each have different skills, and there are numerous vehicles to choose from that can be upgraded and painted to look how you’d like. Overall I’d say that Beach Buggy Racing is among the better arcade-style racing games available in the mobile gaming space.
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